|
|
pass seed <
string Script =
"RenderColorTarget0=HeightTex0;"
"RenderDepthStencilTarget=DepthStencilTarget;"
"LoopByCount=bReset;"
"ClearSetColor=ClearColor;"
"Clear=Color0;"
"LoopEnd=;"
"Draw=Buffer;";
> {
VertexShader = compile vs_1_1 ScreenQuadVS();
PixelShader = compile ps_2_0 addSeedPS(HeightSamp1);
AlphaBlendEnable = false;
ZEnable = false;
}
我想集成一些fx composer特效在dx9里,这些脚本只有自己解析,其中一些 用SetRenderTarget可以RenderColorTarget0,RenderDepthStencilTarget可以用SetDepthStencilSurface,
请问一下, "Draw=Buffer;"是什么意思? ClearSetColor 是什么意思?
|
|