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Alpha2D Demo11

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发表于 2004-7-25 10:36:00 | 显示全部楼层 |阅读模式
For VB Alpha2D GameEngine!

sf_2004725103653.rar

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 楼主| 发表于 2004-7-25 10:37:00 | 显示全部楼层

Re:Alpha2D Demo11

haha 居然变成2个星星了!

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发表于 2004-7-25 12:50:00 | 显示全部楼层

Re:Alpha2D Demo11

效果很棒!!!
用什么做的?

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发表于 2004-7-25 13:14:00 | 显示全部楼层

Re:Alpha2D Demo11

最近正在扫黄、、、!!!

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 楼主| 发表于 2004-7-25 20:34:00 | 显示全部楼层

Re:Alpha2D Demo11

参考“看看我们的ALPHA2D引擎的效果     realline"
那是. VB Alpha2D GameEngine的Demo9,哈哈

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 楼主| 发表于 2004-7-25 20:37:00 | 显示全部楼层

Re:Alpha2D Demo11

Option Explicit

Private WithEvents m_VBGameEngine As CGameEngine

Private m_x As Integer
Private m_y As Integer

Private m_BS As CSurface
Private m_LS As CSurface
Private m_Custor As CSurface

Private Sub Form_Unload(Cancel As Integer)
    '注意销毁的代码
    Cancel = 1
    m_VBGameEngine.ExitGame = True
End Sub

Private Sub Form_Load()
    Me.Show
    Set m_VBGameEngine = New CGameEngine
    With m_VBGameEngine
        .SetMode 1
        .MouseVisiable = False
        .SetRefreshSpeed 85
        .SetScreen 640, _
                   480, _
                    hWnd, False
    End With
    'Clear All Resoures
    End
End Sub

Private Sub m_VBGameEngine_GameExit()
    '游戏的资源释放销毁
    Set m_BS = Nothing
    Set m_LS = Nothing
    Set m_Custor = Nothing
    Set m_VBGameEngine = Nothing
End Sub

Private Sub m_VBGameEngine_GameInit(GameInit As Boolean)
    '引擎初始化代码
    m_x = 115
    m_y = 100
   
    Set m_BS = New CSurface
    m_BS.LoadJPG App.Path + "\朝美学生服.bmp"
    Set m_LS = New CSurface
    m_LS.LoadJPG App.Path + "\2.bmp"
   
    Set m_Custor = New CSurface
    m_Custor.LoadJPG App.Path + "\cursor.bmp"
   
    g_Screen.CreateLightTable
    'g_Screen.EnableZBuffer
End Sub

Private Sub m_VBGameEngine_GameRefresh()
    '刷新屏幕
    g_MainSurface.Clear
   
    'g_Screen.ClearZBuffer
    'g_Screen.BltWithZBuffer m_BS, 100, 0, 100, 0
    'g_Screen.BltWithZBuffer m_BS, 200, 0, 1000, 0
    If m_BS.IsTrans(m_x, m_y) Then
        g_MainSurface.FastBltEx m_BS, 0, 0
    Else
        g_MainSurface.BltWithEdgeline m_BS, 0, 0, &H1F
        g_MainSurface.TextOut 0, 40, "发现当前目标:—)", vbGreen
    End If
    g_Screen.SetAmbientLight 50 + 50 * Sin(Timer)
   
    g_Screen.BltToLightTable m_LS, -64, -64
    g_Screen.BltToLightTable m_LS, 32, 0
    g_Screen.BltToLightTable m_LS, m_x - 64, m_y - 64
   
    'g_Screen.BltToLightTable m_LS, m_x - 64 - 64, m_y - 64 - 64
    'g_Screen.BltToLightTable m_LS, m_x - 64, m_y
    'g_Screen.BltToLightTable m_LS, m_x, m_y - 64
   
    g_MainSurface.TextOut 0, 15, &quotress ESC To Exit!", vbGreen
    g_MainSurface.FastBltEx m_Custor, m_x, m_y

    If g_Inputs.KeyDown(17) Then m_y = m_y - 1
    If g_Inputs.KeyDown(31) Then m_y = m_y + 1
    If g_Inputs.KeyDown(30) Then m_x = m_x - 1
    If g_Inputs.KeyDown(32) Then m_x = m_x + 1
   
    If g_Inputs.KeyDown(1) Then m_VBGameEngine.ExitGame = True
End Sub

Private Sub m_VBGameEngine_InputMsg(MsgType As DefMsgType, ByVal Value As Long, ByVal x As Long, ByVal y As Long)
    If MsgType = MSG_MouseMove Then
        m_x = x
        m_y = y
    End If
End Sub

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发表于 2004-7-26 07:33:00 | 显示全部楼层

Re:Alpha2D Demo11

先用下再说!
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