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HRESULT D3DXCreateMesh(
DWORD NumFaces,
....
);
中NumFaces是DWORD型的,但文档上却说
NumFaces
[in] Number of faces for the mesh. The valid range for this number is greater than 0, and one less than the maximum DWORD (typically 65534), because the last index is reserved.
请问,能不能打破这65536的限制.
我在使用LockIndexBuffer(0, (void**)&idcs)时, 只能定义WORD* idcs, 定义DWORD* idcs就不行.不知道怎么解决
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