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fragment_program OgreDemo/Fragment cg
{
source swirl.cg
entry_point main_ps2
profiles ps_2_0 arbfp1
default_params
{
param_named abscale float4 0 0 0 0
param_named circle float4 0 0 0 0
}
}
如上,是个像素shader,如果有个数组叫做float4 shuzu[10],传递数组该怎么写,parm_named shuzu。。。??
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