嗯,谢谢大家了,我查阅了资料得到这样的解释
"
o 像以往一样设置3D摄像机
o 激活深度缓冲与灯光
o 像以往一样渲染3D对象
o 为2D设置摄像机
o 禁止深度缓冲与灯光
o 渲染2D对象
"
找到的资料分享大家~
http://62.dc.ftn.qq.com/ftn_handler/75cdef79f8f793db0caa9cee49a5e419d0c2849ae966c6ff9ba9c5c7325ab114ad09333af1dba13610cab345e334cf4ca1673818dfbca9bb1ec80876bc5aa982/DirectX8.rar?k=733430630246dfcd31539b774332531d515208070705070a1e575356011f550651031d015c51071f0400055b5300510b00070100653e61765a465500116a591c41554263
提取码: 340ce2a2