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| 原程序: #include<GL\GL.h>
 #include<GL\GLU.H>
 #include<GL\GLAUX.h>
 #include<stdlib.h>
 
 void CALLBACK display(void)
 {
 glClear(GL_COLOR_BUFFER_BIT);
 glColor3f(1.0,1.0,1.0);
 glLoadIdentity();
 glTranslatef(0.0,0.0,-8.0);
 glScalef(1.0,2.0,1.0);
 auxWireCube(1.0);
 glFlush();
 }
 
 void myInit(void)
 {
 glShadeModel(GL_FLAT);
 }
 
 void CALLBACK myReshape(int w,int h)
 {
 glMatrixMode(GL_PROJECTION);
 glLoadIdentity();
 glFrustum(-1.0,1.0,-1.0,1.0,1.5,20.0);
 glMatrixMode(GL_MODELVIEW);
 glViewport(0,0,w,h);
 }
 
 int main(int argc,char **argv)
 {
 
 auxInitDisplayMode(AUX_SINGLE|AUX_RGB);
 auxInitWindow(argv[0]);
 auxInitPosition(0,0,800,800);
 myInit();
 auxReshapeFunc(myReshape);
 auxMainLoop(display);
 }
 (lib 已经设置好了)
 系统是windows xp ,vc 6.0
 报的错是:wglCreateContext failed
 请问各位这是什么问题??????????????
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