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发表于 2010-4-22 10:49:00
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Re:菜鸟提问
Software vertex processing provides a guaranteed set of vertex processing capabilities, including an unbounded number of lights and full support for programmable vertex shaders. You can toggle between software and hardware vertex processing at any time when using the hal device, the only device type that supports both hardware and software vertex processing. The only requirement is that vertex buffers used for software vertex processing must be allocated in system memory.
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