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????? ??ogre????? ????
??????????
1 ???????sceneNode()->_getWorldAABB();?????
?? ???????????ninja????? ??? ? ??????? ???????
???skeleton ???BoneList ???????????
2 ?????????
Entity *Ent = mSceneMgr->createEntity("razor","razor.mesh");
TagPoint *tagPoint = m_pNinja->getEntity()->attachObjectToBone("Joint13", Ent);
?? ??????entity????? ????Ent->getBoundingBox();?????? ???????
?????scenNode::showBoundingBox(true);????????
?? ????????????entity??????
3 ???????????? ????????????entity?????scenenode????????
?????????????2
4 ?? ??????????? ?????????????????????????????
?????????? ?????????????????????????? ?? ??A?B?????
????A B ??????? ???????? ????????? ??? ?A????? ?B????????
?? ????????? ?????? ???????????????????
???????????? ??????????? ??????????? ?????????????
????????????? |
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