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// blend the mesh
result = pD3DXSkinMesh->ConvertToBlendedMesh( D3DXMESH_WRITEONLY, padjacencyin,rgiAdjacency, &dwAttrCount, &pBoneCombinationBuf, &pD3DXBlendedMesh );
--------------------Configuration: SkinMesh - Win32 Debug--------------------
Compiling...
CMeshNode.cpp
E:\DX8SkinMeshes\CMeshNode.cpp(180) : error C2660: 'ConvertToBlendedMesh' : function does not take 6 parameters
Error executing cl.exe.
CMeshNode.obj - 1 error(s), 0 warning(s)
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