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小弟现在编写一个聊天程序,用的是directplay,在调用AddPlayerToGroup时,函数返回值总是为INVALID FLAGS.
HRESULT AddPlayerToGroup(
const DPNID idGroup,
const DPNID idClient,
PVOID const pvAsyncContext,
DPNHANDLE *const phAsyncHandle,
const DWORD dwFlags
);
最后的那参数我赋的是DPNADDPLAYERTOGROUP_SYNC .这是directx SDK里查到的. |
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