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我想在游戏开始前加一图片,让它处于等待状态.直到我触发一个事件再消失.
可现在我加载的图片闪一下就消失了,怎么办?
void Do_Intro(void)
{
DDraw_Fill_Surface(lpddsback, 0);
DDraw_Fill_Surface(lpddsprimary, 0);
Load_Bitmap_File(&bitmap8bit, "OUTART/bitmap.bmp");
Set_Palette(bitmap8bit.palette);
DDraw_Lock_Primary_Surface();
Copy_Screen(bitmap8bit.buffer,primary_buffer, primary_lpitch, 0);
DDraw_Unlock_Primary_Surface();
Unload_Bitmap_File(&bitmap8bit);
//Sleep(5000);
Screen_Transitions(SCREEN_DARKNESS,NULL,0);
DDraw_Fill_Surface(lpddsback, 0);
DDraw_Fill_Surface(lpddsprimary, 0);
}
[em24] [em24] [em24] |
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