|
|
I am planing to build a particle system editor. And for loading and manipulaing particle attributes, I want to use XML.
Previously, I was a c# developer, and .Net provides a super powerful function for XML. XML is itegrated into .net in various parts.
Now, I am looking for help from C++ and found a book called《C++ XML》. This book introduces the "expat" XML library. Does anybody ever see or use a better library before?
Let`s talk about this over. [em5] |
|