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写了一个3D实现,朋友们有闲的帮忙改改。

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发表于 2007-1-13 12:56:00 | 显示全部楼层 |阅读模式
http://sourceforge.net/projects/syjay-egl

EGL 3D Graphics API

Copyright (C) 2007 Jiayi Wu

INTRODUCTION
============

EGL is a pure java 3D Graphics API which was designed for J2ME mobile devices
and based on CLDC 1.0 only, which provided OpenGL-like interface and supports
basic 3D pipeline and texture.

FEATURES
========

EGL is small, after obfuscated, EGL's size is only 10k.
EGL is based on only CLDC1.0, so it can be easily ported to desktop or DOJA
platform.
EGL uses FIXED POINT so it can be used on devices which does not support float.
EGL supports texture.
EGL does not support light.
As tested, EGL can run on  old devices such as Nokia S40(both old and new).

LICENSE
=======

EGL is free software; you can redistribute it and/or modify it under the terms
of the GNU GENERAL PUBLIC LICENSE as published by the Free Software Foundation.
Please refer to the LICENSE file (./License.txt) for licensing details.

AUTHOR
======

Jiayi Wu
Raffles City 17F, 268 Xizang Zhong Lu, Shanghai, China.
KONAMI Shanghai.

wujiyish@msn.com
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