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楼主 |
发表于 2007-1-30 11:50:00
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Re:在DX9中,怎么实现将BMP或TGA文件的一部分作为纹理?请赐教.
D3DXCreateTextureFromFileEx
Creates a texture from a file. This is a more advanced function than D3DXCreateTextureFromFile.
HRESULT D3DXCreateTextureFromFileEx(
LPDIRECT3DDEVICE9 pDevice,
LPCTSTR pSrcFile,
UINT Width,
UINT Height,
UINT MipLevels,
DWORD Usage,
D3DFORMAT Format,
D3DPOOL Pool,
DWORD Filter,
DWORD MipFilter,
D3DCOLOR ColorKey,
D3DXIMAGE_INFO * pSrcInfo,
PALETTEENTRY * pPalette,
LPDIRECT3DTEXTURE9 * ppTexture
);
记得win32里面有,可D3DXCreateTextureFromFileEx里找不到你说的指定范围的参数哦. |
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