以下是用DirectX Viewer加载.x文件时的提示:
Loading model - I:\DragonP.x
'DragonShape_Mesh' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
'RootShape_Mesh' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
'EyeControllerShape_Mesh' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
'JawControllerShape_Mesh' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
'WingControllerRShape_Mesh' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
'WingControllerLShape_Mesh' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
'eyeSpotterShape_Mesh' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
'eyeSpotter1Shape_Mesh' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
'KneeSpotterRShape_Mesh' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
'KneeSpotterLShape_Mesh' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
'footSpotterRShape_Mesh' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
'footSpotterLShape_Mesh' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
'ElbowSpotterRShape_Mesh' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
'ElbowSpotterLShape_Mesh' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
'handControl_RShape_Mesh' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
'handControl_LShape_Mesh' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'