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我下载了Panda DirectX Max8 Exporter 4.8,
在3d max 8 导出一般的物体可以用directx viewer显示,
但是导出的骨骼动画不行,用directx viewer显示不正确,
请问这里有没有什么技巧啊?
这是viewer的日志:
Loading model - C:\Documents and Settings\Timo Petroll\My Documents\temp\myfirst.X
Tangents and Binormals cannot be generated without a 2-element or greater texture coordinate at TEXCOORD0. Please use DXOps to UV-Atlas your mesh.
Binormals do not exist on mesh. Attempting to calculate.
Tangents do not exist on mesh. Attempting to calculate.
'Bone04' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
Tangents and Binormals cannot be generated without a 2-element or greater texture coordinate at TEXCOORD0. Please use DXOps to UV-Atlas your mesh.
Binormals do not exist on mesh. Attempting to calculate.
Tangents do not exist on mesh. Attempting to calculate.
'Bone01' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
Tangents and Binormals cannot be generated without a 2-element or greater texture coordinate at TEXCOORD0. Please use DXOps to UV-Atlas your mesh.
Binormals do not exist on mesh. Attempting to calculate.
Tangents do not exist on mesh. Attempting to calculate.
'Bone02' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
Tangents and Binormals cannot be generated without a 2-element or greater texture coordinate at TEXCOORD0. Please use DXOps to UV-Atlas your mesh.
Binormals do not exist on mesh. Attempting to calculate.
Tangents do not exist on mesh. Attempting to calculate.
'Bone03' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
Tangents and Binormals cannot be generated without a 2-element or greater texture coordinate at TEXCOORD0. Please use DXOps to UV-Atlas your mesh.
Binormals do not exist on mesh. Attempting to calculate.
Tangents do not exist on mesh. Attempting to calculate.
'Bone05' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
Loading model - C:\Documents and Settings\Timo Petroll\My Documents\temp\myfirst.X
Tangents and Binormals cannot be generated without a 2-element or greater texture coordinate at TEXCOORD0. Please use DXOps to UV-Atlas your mesh.
Binormals do not exist on mesh. Attempting to calculate.
Tangents do not exist on mesh. Attempting to calculate.
'Bone04' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
Tangents and Binormals cannot be generated without a 2-element or greater texture coordinate at TEXCOORD0. Please use DXOps to UV-Atlas your mesh.
Binormals do not exist on mesh. Attempting to calculate.
Tangents do not exist on mesh. Attempting to calculate.
'Bone01' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
Tangents and Binormals cannot be generated without a 2-element or greater texture coordinate at TEXCOORD0. Please use DXOps to UV-Atlas your mesh.
Binormals do not exist on mesh. Attempting to calculate.
Tangents do not exist on mesh. Attempting to calculate.
'Bone02' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
Tangents and Binormals cannot be generated without a 2-element or greater texture coordinate at TEXCOORD0. Please use DXOps to UV-Atlas your mesh.
Binormals do not exist on mesh. Attempting to calculate.
Tangents do not exist on mesh. Attempting to calculate.
'Bone03' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
Tangents and Binormals cannot be generated without a 2-element or greater texture coordinate at TEXCOORD0. Please use DXOps to UV-Atlas your mesh.
Binormals do not exist on mesh. Attempting to calculate.
Tangents do not exist on mesh. Attempting to calculate.
'Bone05' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
Loading model - C:\Documents and Settings\Timo Petroll\My Documents\temp\myfirst.X
Tangents and Binormals cannot be generated without a 2-element or greater texture coordinate at TEXCOORD0. Please use DXOps to UV-Atlas your mesh.
Binormals do not exist on mesh. Attempting to calculate.
Tangents do not exist on mesh. Attempting to calculate.
'Bone04' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
Tangents and Binormals cannot be generated without a 2-element or greater texture coordinate at TEXCOORD0. Please use DXOps to UV-Atlas your mesh.
Binormals do not exist on mesh. Attempting to calculate.
Tangents do not exist on mesh. Attempting to calculate.
'Bone01' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
Tangents and Binormals cannot be generated without a 2-element or greater texture coordinate at TEXCOORD0. Please use DXOps to UV-Atlas your mesh.
Binormals do not exist on mesh. Attempting to calculate.
Tangents do not exist on mesh. Attempting to calculate.
'Bone02' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
Tangents and Binormals cannot be generated without a 2-element or greater texture coordinate at TEXCOORD0. Please use DXOps to UV-Atlas your mesh.
Binormals do not exist on mesh. Attempting to calculate.
Tangents do not exist on mesh. Attempting to calculate.
'Bone03' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
Tangents and Binormals cannot be generated without a 2-element or greater texture coordinate at TEXCOORD0. Please use DXOps to UV-Atlas your mesh.
Binormals do not exist on mesh. Attempting to calculate.
Tangents do not exist on mesh. Attempting to calculate.
'Bone05' material 0 - No effect instance specified.
Reverting to the default effect.
SAS: Loading effect 'Resource:#103'
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