// Snk vs CAPCOM plus
static struct BurnRomInfo svcplusRomDesc[] = {
{"svc-p1.bin", 0x600000, 0x1CC8FB7A, 0x10}, // 0 68K code
{"svc-s1.bin", 0x020000, 0xAAEF740C, 1}, // 1 Text layer tiles
{"svc-c1.bin", 0x800000, 0x465D473B, 1}, // 2 Sprite data
{"svc-c2.bin", 0x800000, 0x3EB28F78, 1}, // 3
{"svc-c3.bin", 0x800000, 0xF4D4AB2B, 1}, // 4
{"svc-c4.bin", 0x800000, 0xA69D523A, 1}, // 5
{"svc-c5.bin", 0x800000, 0xBA2A7892, 1}, // 6
{"svc-c6.bin", 0x800000, 0x37371CA1, 1}, // 7
{"svc-c7.bin", 0x800000, 0x56AC5FB9, 1}, // 8
{"svc-c8.bin", 0x800000, 0xDE99E613, 1}, // 9
{"svc-m1.bin", 0x020000, 0x9AF84708, 0x10}, // 10 Z80 code
{"svc-v1.bin", 0x400000, 0xE7203930, 2}, // 11 Sound data
{"svc-v2.bin", 0x400000, 0x675159C3, 2}, // 12
{"svc-v3.bin", 0x400000, 0xF8810665, 2}, // 13
{"svc-v4.bin", 0x400000, 0xB57B4EA3, 2}, // 14
};
STDROMPICKEXT(svcplus, svcplus, neogeo);
STD_ROM_FN(svcplus);
struct BurnDriver BurnDrvSVCPlus = {
{"svcplus", "Snk vs. CAPCOM Plus", "", "SNK Playmore", "Neo Geo", "2003", NULL, "neogeo"},
BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_SWAPP | HARDWARE_SNK_SWAPC | HARDWARE_SNK_SRAM,
NULL, svcplusRomInfo, svcplusRomName, neogeoInputInfo, neogeoDIPInfo,
NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
nNeoScreenWidth, 224, 4, 3
}; |