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小弟在右下角开了一个小视口,不知为什么运行程序时不见了,肯定是程序写的有问题,请各位高手指教!不胜感谢!
Device->Clear(0, 0, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xffffffff, 1.0f, 0);
Device->BeginScene();
…………
draw other objects
…………
//another viewport
D3DVIEWPORT9 vpp;//initialize the viewport
D3DVIEWPORT9 viewData = { 576, 432, 64, 48, 0.0f, 1.0f };
Device->GetViewport(&vpp);
Device->SetViewport(&viewData);
//draw 2 triangles
Device->SetStreamSource(0, Triangle, 0, sizeof(Vertex));
Device->SetFVF(Vertex::FVF);
Device->SetTransform(D3DTS_WORLD, &ObjWorldMatrices[1]);
Device->SetTexture(0, Tex[1]);
Device->DrawPrimitive(D3DPT_TRIANGLELIST, 0, 2);
Device->SetViewport(&vpp);
Device->EndScene();
Device-> resent(0, 0, 0, 0); |
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