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楼主 |
发表于 2007-11-14 12:48:00
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Re:求助, 一个纹理多次渲染的问题.
我在
d3dDevice->EndScene();
d3dDevice-> resent(NULL, NULL, NULL, NULL);
的前面
d3dDevice->SetRenderState(D3DRS_ALPHAREF, 0x80);
d3dDevice->SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_EQUAL);
....
...
...
d3dDevice->SetRenderState(D3DRS_ALPHAREF, 0xff);
d3dDevice->SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_GREATEREQUAL);
可是只有最后一组的SetRenderState有效. |
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