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发表于 2008-7-10 19:37:00
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Re: 各位高手看过来:)DDraw问题
这里是在项目代码里拷出来的alpha blt函数,环境是32位色,高8位是alpha通道值,自已参考下:
bool spring::blt_spring_alpha( PVIDEO_BUFFER pDest, UINT x, UINT y, RECT* pRectSrc )
{
static DDSURFACEDESC2 ddsd1 = { sizeof(ddsd1) };
static DDSURFACEDESC2 ddsd2 = { sizeof(ddsd2) };
if( FAILED( pDest->Lock( NULL, &ddsd1, 0, NULL ) ) ) return false;
if( FAILED( m_video_buffer->Lock( NULL, &ddsd2, 0, NULL ) ) )
{
pDest->Unlock( NULL );
return false;
}
DWORD dwWidth = pRectSrc->right - pRectSrc->left;
DWORD dwHeight = pRectSrc->bottom - pRectSrc->top;
BYTE* pDestSurface = (BYTE*)ddsd1.lpSurface;
BYTE* pSrcSurface = (BYTE*)ddsd2.lpSurface;
pDestSurface += ddsd1.lPitch * y + ( x * sizeof(DWORD) );
pSrcSurface += ddsd2.lPitch * pRectSrc->top + ( pRectSrc->left * sizeof(DWORD) );
DWORD* pDestData = NULL;
DWORD* pSrcData = NULL;
while( dwHeight > 0 )
{
pDestData = (DWORD*)pDestSurface;
pSrcData = (DWORD*)pSrcSurface;
UINT nCount = dwWidth;
while( nCount > 0 )
{
_asm
{
pxor mm2,mm2 //把MM2清0
mov edx,dword ptr [pDestData] //取32bit像素地址到edx
movd mm0,dword ptr [edx] //把Source像素取到mm0低32bit
mov edx,dword ptr [pSrcData]
movd mm1,dword ptr [edx] //把32 bit Overlay像素取到mm1低32bit
punpcklbw mm0,mm2 //Source:8 bit到16 bit以容纳结果,32bit expand to 64 bit
punpcklbw mm1,mm2 //Overlay:8 bit到16 bit以容纳结果.32bit expand to 64 bit
movq mm3,mm1 // 因为要用Overlay的Alpha值
punpckhwd mm3,mm3 // 高字移动到双字
punpckhdq mm3,mm3 // 双字移动到四字,现在有八个像素的Alpha了!
movq mm4,mm0 //Source->mm4
movq mm5,mm1 //Overlay->mm5
psubusw mm4,mm1 //Source-Overlay,饱和减,小于0为0
psubusw mm5,mm0 //Overlay-Source,饱和减,小于0为0
pmullw mm4,mm3 //Alpha * (Source-Overlay)
pmullw mm5,mm3 //Alpha * (Overlay-Source)
psrlw mm4,8 //除以256,now mm4 get the result,(Source-Overlay)<0 部分
psrlw mm5,8 //除以256,now mm5 get the result,(Overlay-Source)>0 部分
paddusw mm0,mm5 //饱和加到原图象 =Alpha*(O-S)+S,(Source-Overlay)<0 部分
psubusw mm0,mm4 //饱和加到原图象D=S-Alpha*(S-O),(Overlay-Source)>0 部分
packuswb mm0,mm0 //紧缩到低32bit
mov edx,dword ptr [pDestData]
movd dword ptr [edx],mm0 //保存结果
emms ///必要的!Empty MMX Status
}
-- nCount;
++ pDestData;
++ pSrcData;
}
-- dwHeight;
pDestSurface += ddsd1.lPitch;
pSrcSurface += ddsd2.lPitch;
}
pDest->Unlock( NULL );
m_video_buffer->Unlock( NULL );
return true;
}
本函数功能是alpha blt m_video_buffer 内容到pDest上。
其中m_video_buffer类变量,定义为PVIDEO_BUFFER m_video_buffer,PVIDEO_BUFFER定义如下:
typedef struct IDirectDrawSurface7 *PVIDEO_BUFFER;
UINT x, UINT y 是要blt到目标surface的左上角坐标值,
RECT* pRectSrc是要blt源surface的矩形。
另外注意在本函数没有进行边界检测,默认传入参数是没有越界的。
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