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发表于 2009-12-23 16:48:00
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Re: Re:我近期正在开发一款DX游戏通用图片声音素材提取软
yahle: Re:我近期正在开发一款DX游戏通用图片声音素材提取软件,定价18元。
如果你这样说,我到想起来,以前见过一个软件,可以拦截d3d的,并且把看到的模型都导出到max里。
软件名字忘记了,我们的boss还买过那个软件的key。
估?你??老??的?|西?似???。
http://www.deep-shadows.com/hax/3DRipperDX.htm
不????不要?,看著喜?g,捐?就好。
With 3D Ripper DX you can:
- capture all geometry, textures and shaders, rendered during single frame;
- import captured geometry into 3D Studio Max or Maya;
- see what exactly has been drawn by each individual draw call;
- see renderstate, textures, vertex streams, index stream, vertex declaration, vertex and pixel shaders (including HLSL source code if available) of each individual draw call.
3D Ripper DX supports only DirectX 9.x and 8.x applications. OpenGL, older versions of DirectX and software renderers are not supported.
Import plugin should work with 3DS Max versions 5.0-9.0 and 2010.
??D?理模型全截,但是?音就不行了。
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