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???????——GameJam??????????

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å‘表于 2015-12-2 12:02:34 | 显示全部楼层 |阅读模å¼
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???/???????????MMORPG???????????????????????????????????USC??????????Interactive Media & Games??????????????USC????????????

??Experimental Game Topics???????????

????????????????????????????????????????????????10-12????????????????GameJam???????

????????????????????????????????????????

???????????????????

??1. ???????

????????????GameJam??????????????????????????????????????????????????????????????????

????????????

??????????60s?big game??????????????????????????

??????????????????????????????????????????TED???????????(puzzle)?????????????????Scott Kim: The art of puzzles?

???????????????flappy bird???????????????????????

???????????????

???????GameJam?????????????????????????GameJam???????????????????GameJam????“??”?????????????????????????????????????????????????????????????????????????????????????????????????????????

??2. ??????????????????????

?????????????????????????????????????????????????????????????????

??Catastrophic Prototyping and Other Stories????????????????????????“??”?????????????????????????Will Wright??????????????????????????????????????????????????????????????????????????????????????????

??Gamasutra - How to Prototype a Game in Under 7 Days????????(CMU)??????(ETC)???????????????????????????????????????????????????

??GDC Vault - Juice It or Lose It???GDC ????????????????????????????????????????

??That Cloud Game: Dreaming (and Doing) Innovative Game Design??????Cloud???????????Tracy Fullerton???????????????????????????????????Journey?????

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USC??????Cloud???

??3. ?????????????????????

?????????????????????????????????????????????

????????????????????????

??60?big game????????????????????????????????????????????????????????????????????????????????????????????????????????“??”?????????

??????????????????????????????????????????????????????????????????“??”??????????????????????????

???????????????????????Consensus?(Consensus | IndieCade)??????IndieCade??????

??????????Tetheron??Tetheron ???????????????????????????????????????????????

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?Tetheron?????

???????Undivided???????????????????????????????????????????????????????????????????Undivided(?) Trailer?????????????????????

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?Undivided?????

??GDC???????Experimental Gameplay Workshop(EGW)??????????????????workshop??????????????????????????????????????????????????????

This IS Experimental Gameplay:

Creating unexpected play experiences or promoting unique feelings within players through mechanics (Gravitation, Passage, The Marriage).

Generative games, where the gameplay or world changes based on choices the player makes (Spelunky, flOw).

Emergent gameplay, where the game systems interact to provide surprising situations (ROM CHECK FAIL, Portal).

Interactive storytelling, where the plot or dialog changes in a fine-grained manner, as opposed to discrete "branching points" (Facade).

Innovative user interfaces - natural language processing, image recognition, gestural control, new hardware devices (Guitar Hero, RENGA)

Novel multiplayer interactions (Journey)

This is NOT Experimental Gameplay:

Novel content, narrative, settings, character designs, artwork, audio or plots - unless they affect the core gameplay in a major way.

New hybrids of already-existing genres - unless the resulting gameplay is unexpectedly more than the sum of its parts.

Purely technical innovation, experimental business models or distribution mechanisms, or games for under-served audiences - unless the game itself is experimental as outlined above.

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EGW??

????????????????????????????????????????????????????????????????????????????????????

“There is no such thing as a failed experiment, only experiments with unexpected outcomes”  - R. Buckminster Fuller

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