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一 核心玩法设计1.1 棋盘设计file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 棋盘定义 file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 棋盘为6*8的长方形,共48格,按从上到下从左到右的顺序,格子id依次从1到48,如图 1.2 消除规则file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 基础消除规则: n 当同一花色相邻牌数 >= 3 时,消除该颜色的牌 n 保留最后玩家放置的牌作为下次初始牌 n 牌相邻定义如下图: file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif joker消除规则 n 与joker相邻两张牌跟joker为同一花色时,消除该颜色的牌 n 保留最后玩家放置的牌作为下次初始牌 n 相邻定义同上图 file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 消除操作 file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 点击相邻未遮挡格子出牌,一次出一张牌,即只能走一格,如初始牌位 于id=21,即只能点击id=15 id=20 id=22 id=27格子出牌。 file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 未遮挡:玩家未放置牌的空格。 1.3 出牌规则file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 下一张牌出现规则 还能继续出牌的情况下,随机出牌,玩家无法进行下一步时,结束。 file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif joker牌出现规则 file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif joker模式下,游戏开始除初始牌之外,任意格子出现n = 1张joker,当joker被消除后,任意没有遮挡的空格出现另一张任意花色的joker。 file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 再出现的joker应位于放置后不会出现被消除的位置,如有此情况,不出joker,直到出现不会被消除的位置,出牌。 1.4 积分规则file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 积分获得规则 file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 通过消除相同花色牌及joker获得积分 无限及限时模式: G=10+5*(N-2) G:消除每格获得积分 N:消除的格数 file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif joker模式积分=消除格子积分+消除joker积分 1.5 模式规则file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 街机模式 file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 没有时间限制,不出现joker,一直出牌,玩家无法进行下一步时,结束,纪录积分。 file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 定时模式 file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 不出现joker,限时3分钟,时间限制之内玩家无法进行下一步时或一直进行到时间截至,结束,纪录积分。 file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif joker模式 file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 没有时间限制,出现joker,一直出牌,玩家无法进行下一步时,结束,纪录积分。 file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 暂停,每个模式都有,点击后弹出面板,重玩,继续,回到主界面 1.6 通用模块file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 分享功能 file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 道具与内购功能 file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif gamecenter排行 file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 广告条,插屏,积分墙 1.7 充值规则file://localhost/Users/lintong/Library/Caches/TemporaryItems/msoclip/0/clip_image001.gif 6dollor=10熊币 游戏充值分5档 档
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