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发表于 2009-8-17 11:53:00
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Re:数值新标准!
哈哈,又去搜索了下暴雪的策划职位,发现老外们的职位划分太专业了,还有个“物品策划”,也就是为游戏里出现的物品专门做策划的,比如设定属性,掉率啥的,这在国内肯定都统统属于“数值策划”这个大帽子下面的杂活了
http://www.blizzard.com/us/jobopp/designer-item-wow.html
Item Designer
Blizzard Entertainment is looking for an item designer for the World of Warcraft team. Duties will include designing items for creature drops, quest rewards, and other parts of World of Warcraft. The ideal candidate will have an excellent understanding of the gameplay in World of Warcraft, a good sense for what makes an item attractive to players, a solid understanding of each character class, a passion for playing massively multiplayer online games, outstanding people skills, and a good feel for game balance.
Blizzard Entertainment offers a fun, creative, and technically rewarding environment with excellent compensation and a full range of benefits.
Requirements:
Expertise in World of Warcraft gameplay
Experience with a variety of World of Warcraft activities (such as instances, raiding, player-vs.-player combat, etc.)
Excellent oral and written communications skills
A strong sense for what makes an item aesthetically compelling
Solid math skills
Experience in Microsoft Word and Excel
Organizational skills
Ability to work well under deadlines
Ability to work well in a team environment
Demonstrable understanding of MMO gameplay and its related issues
Please send a cover letter, resume, and salary history to resumes@blizzard.com.
Basic Tips for Resume/Demo Submission
No calls or follow-up emails, please. This is a full-time position in Irvine, California
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看看暴雪的招聘标准吧 |
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