| ?????????????? ????? 
 
 ????????????????????????????????????????????????????????????????????????????????????? 
 ?????????????????????????????????????????????? 
 ?????????
 
 ?????????????????????????????????????????????????????????????????????????16?????????????????????????????? 
 ??????? Unity ???? Jasper Flick ?????????????????????????????????????????????????????????? 
 ???????????????????????? Sound Designer ? Audio Programmer ??????????????????????????????Wwise Implementation FAQ ???3000????????????? For Dummies???21??? ReaScript ???????????? 
 ???????????? 
 ??? - ???????????????????????????????????????????????????????????? - ?????????? Amazon ?????? Kindle ?????? Focal Press ? CRC Press ?????? PDF ???????????????????????????????? - ????????????????????????????????????????????????????????????????????????????
 1???????
 ???????????????????????????????????????? ???????????2???
 
 Aaron Marks?????????2014 
 ???????????????????????????????????4-6????????????????????????????
 
 ????????????????????????3?????????????????????????????????????????????????????????????3?????????????????????????????????????Field Recording???????????????? Wwise ??????????????????????????????????????????????????????????????????????
 
 Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design
 
 Karen Collins, The MIT Press, 2008 
 ???????????? Karen Collins N ??????????????????????????????????????????????????????????????????????????????
 
 Principles of Game Audio and Sound Design
 
 Jean-Luc Sinclair, Focal Press, 2020
 ???????????????????????????????????????????????????????????????? Trent ?? RATM ??????? Playing with Sound: A Theory of Interacting with Sound and Music in Video Games
 
 Karen Collins, The MIT Press, 2013 
 ?? Karen Collins ??????????????????????????????????????????????????????????????????
 
 The Essential Guide to Game Audio: The Theory and Practice of Sound for Games
 
 Steve Horowitz, Scott Looney, Routledge, 2014 
 ?????????????????????14?????????????????????Middleman ?????????? Unity ????????????????????????????????????????????????????
 
 Creating Music and Sound for Games
 
 G. W. Childs IV, Course Technology PTR, 2006 
 ???????????????????????? Reason ????????????? Reason ???????????????????????????????????????????????????????? GigaStudio?
 
 The Game Audio Strategy Guide: A Practical Course
 
 Gina Zdanowicz, Spencer Bambrick, Focal Press, 2019 
 ???????????????????? Gina ?????????????????????????????????????????????????????????????????????????????????????????????????????
 
 2?????
 
 2.1 ?????????
 
 ??????????????????????????????????????????????????????? ?????: ?????????????
 
 Ric Viers????????????????2016 
 ??????????17??????????????????????????????
 
 ?????????3???
 
 Tomlinson Holman?????????2015 
 ????????????????10??????????????????????????????
 
 ???????????3???
 
 Davis Lewis Yewdall, ????????2011 
 ????????????????????????????????????????????????????????????????????35mm?????????????? DAW ? Sound Design ??????
 
 ????????
 
 Robin Beauchamp?????????2011 
 ????1?????????????????????????????????????????????????????????????????????????????3GB+?????????????????????????????????2??????????????????????????????????????????
 
 ??????????: ?????????
 
 ???????????????2002 
 ??????????????????????????????????????????????????????????????????????????????????
 
 ?????: ????????????????2???
 
 David Sonnenschein?????????2009 
 ???????????????????????????????????????????: ???????????????????????????????????????
 
 Studying Sound: A Theory and Practice of Sound Design
 
 Karen Collins, The MIT Press, 2020 
 Karen Collins ??????????Studying Sound ???????????????175????????????????????????????????????
 
 Foundations in Sound Design for Interactive Media: A Multidisciplinary Approach
 
 Michael Filimowicz, Routledge, 2019 
 ?????????????????????????????????????????????
 
 Foundations in Sound Design for Linear Media: A Multidisciplinary Approach
 
 Michael Filimowicz, Routledge, 2019 
 ?????????????????????????????????????????
 
 Sound Design Theory and Practice: Working with Sound
 
 Leo Murray, Routledge, 2019 
 ??????????????????????????????????????????1933????????????
 
 Sound Works: A Cultural Theory of Sound Design
 
 Holger Schulze, Bloomsbury Academic, 2020 
 ??????????21?????????????????????????????????????????????? Sonic Labor ????????????????????
 
 The Fundamentals of Sonic Art and Sound Design
 
 Tony Gibbs, Fairchild Books, 2007 
 
 ???????????????????????????????????????????????????????
 
 The Plagrave Handbook of Sound Design and Music in Screen Media
 
 Liz Greene, Danijela Kulezic-Wilson, Palgrave Macmillan, 2016 
 
 ?????????????????????????????????????????????????????
 
 2.2 ???Foley?
 
 ?????: ??????????????????
 
 Vanessa Theme Ament?????????2010 
 
 ?????????????????????????
 
 ????????
 
 ?????????????????????2012 
 ????????????????????????????????+???????
 
 2.3 Pure Data
 
 ???????? Pure Data ??? Max?Csound?SuperCollider?ChucK ??????????????????????????????????????? YouTube ??????????? Pd ?? ??????
 
 Andy Farnell?????????2017 
 ????????? + Pure Data ??????????????????????????????
 
 ????????
 
 Miller Puckette?????????2011 
 Pure Data ???????????????????????????????????????
 
 ???????????
 
 ??????????????2018 
 ????? Pure Data ???????????????????????? OSC ????????
 
 ?Pure Data ?????????????
 
 ??????????????2017 
 
 ??????????????? Pure Data ????????????????? Pd ??????????? Kyma?Max?Csound?VVVV ??????????????
 
 Multimedia Programming with Pure Data
 
 Bryan WC Chung, Packt Publishing, 2013 
 
 ?????? Pure Data ???????????????
 
 Programming Sound with Pure Data: Make Your Apps Come Alive with Dynamic Audio
 
 Tony Hillerson, Pragmatic Bookshelf, 2014 
 ??????????? App ?????????????? Web ???? Pd Patch ??????
 
 2.4 VCV Rack
 
 VCV Rack ???? YouTube ?????????????????????????????????????????? How to Rack
 
 Jim Aikin, Self-PublishingVCV Rack: How it Works
 
 
 Edgar Rothermich, Self-Publishing, 2018 
 ????????????????????????
 
 Developing Virtual Synthesizers with VCV Rack
 
 Leonardo Gabrielli, Focal Press, 2020 
 ???????????????????????
 
 2.4 Reaktor
 
 ??????? Reaktor ?????
 
 ???????????2016 
 
 ??????????? Youtube ? Kadenze ??????????????? Reaktor 5??????????
 
 2.5 ???
 
 ????????: ??????????
 
 ??????????????2009 
 ?????????????????????? Nord Modular G2?????????????????
 
 ????????????3???
 
 Martin Russ?????????2011 
 
 ????????????????????????????? VCA?VCO?VCF ??????????????????????????????
 
 ????????????: ??????????
 
 ???????????2008 
 ??????????????????????????
 
 Creating Sounds from Scratch: A Practical Guide to Music Synthesis for Producers and Composers
 
 Andrea Pejrolo, Scott B. Metcalfe, Oxford University Press, 2017 
 ??????????????????????????????????????????????????????????????????????????????????????
 
 The Synthesizer: A Comprehensive Guide to Understanding, Programming, Playing, and Recording the Ultimate Electronic Music Instrument
 
 Mark Vail, Oxford University Press, 2014 
 ?? Creating Sounds from Scratch????????????????????????????
 
 Computer Sound Design: Synthesis Techniques and Programming 2nd edition
 
 
 Eduardo Reck Miranda, Focal Press, 2002 
 
 ????????????????????????????????????????????????? pcmusic?Som-A??? Reaktor ??
 
 Becoming a Synthesizer Wizard: From Presets to Power User
 
 Simon Cann, Cengage Learning PTR, 2009 
 ????????????????????????????????? Patch?
 
 Welsh's Synthesizer Cookbook: Synthesizer Programming, Sound Analysis, and Universal Patch Book 1?2
 
 Fred Welsh, 2006 
 ?????????????????? Patch ??????????????????????????????????
 
 Refining Sound: A Practical Guide to Synthesis and Synthesizers
 
 Brian K. Shepard, Oxford University Press, 2013 
 ???????????????????????????????
 
 Analog Synthesizers: Understanding, Performing, Buying 2nd edition
 
 Mark Jenkins, Routledge, 2020 
 ?????????????????????????
 
 Microsound
 
 Curtis Roads, The MIT Press, 2001 
 The Computer Music Tutorial ?????????????????
 
 2.6 ????
 
 ?????????????????????????????????? Ambisonics
 
 Franz Zotter, Matthias Frank, Springer, 2019 
 ?? Ambisonics ?????????????
 
 Immersive Sound
 
 Agnieszka Roginska, Paul Geluso, Routledge, 2018 
 ?????????????
 
 3?????
 
 3.1 ?????
 
 ????????
 
 Jason Gregory, ???????, 2014?????????????2????????????1?????? Amazon ??????????????????????????????????????
 
 ???????????
 
 Sanjay Madhav?????????2016 
 ???????????????????????????????????????????????????????4-11??????????????????????????????????????????????
 
 The Audio Programming Book
 
 Richard Boulanger, eVictor Lazzarini, The MIT Press, 2011 
 ????????????????? C, C++, Csound?? DFT?FFT?????????????????????????????????????????????????
 
 Game Audio Programming: Principles and Practices 1?2?3
 
 Guy Somberg, CRC Press, 2016 2018 2020 
 Guy ???????????????????????????????????????????????????????????????DSP ????????????????? Patch Cable???????????????????????????????????????
 
 Beep To Boom: The Development Of Advanced Runtime Sound Systems For Games And Extended Reality
 
 Simon N Goodwin, Focal Press, 2019 
 
 ??????????????????????? Game Audio: Tales of a Technical Sound Designer 1?2
 
 Damian Kastbauer, 2017 
 Audiokinetic ????????WAG ??? Wwise ??????????????????????????????????Technical Sound Designer????????????????????????????
 
 3.2 ????????
 
 Game Audio Implementation: A Practical Guide Using the Unreal Engine
 
 Richard Stevens, Dave Raybould, Focal Press, 2016 
 ?? UE4 ??????????????
 
 Game Audio with FMOD and Unity
 
 Ciarn Robinson, Routledge, 2019 
 ?? FMOD ? Unity ???????????????????????????????????? Wwise Unity ???????
 
 The Handbook of Game Audio Using Wwise
 
 Gordon Durity, Aleksandar Zecevic, A K Peters, 2021 
 ????? Wwise ????? EA ??????????? 3.3 ????
 
 ??????????????????????????????? Getting Started with JUCE
 
 Martin Robinson, Packt Publishing, 2013 
 ?? JUCE ???????????? Kadenze ?????
 
 Audio Effects: Theory, Implementation and Application
 
 Joshua D. Reiss, Andrew McPherson, CRC Press, 2014 
 ???????????????????????????????????????????????????????????????? JUCE?
 
 DAFX Digital Audio Effects
 
 Udo Zlzer, Wiley, 2011 
 ??? DAFX???????????????????????????????????
 
 Designing Audio Effect Plug-Ins in C++ With Digital Audio Signal Processing Theory
 
 Will C. Pirkle, Focal Press, 2012 
 DSP ???????
 
 Designing Software Synthesizer Plug-Ins in C++ For RackAFX, VST3, and Audio Units
 
 Will C. Pirkle, Focal Press, 2014 
 
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